So ... you may have noticed I haven't posted many paintings lately (I'm working on that, really). Basically I've been working at BeamNG (you may have seen our totally epic video a few months back [link]) on our game for a while now which has been awesome; designing and building levels. I'm going to get back to doing painting studies and some full paintings soon though, most of it has been super secret BeamNG concept art lately.
I just posted some pics of the terrain I've been working on over on the website, you should totally check it out: [link]
What has been really interesting is applying my knowledge of 2d composition to a 3d scene; which as it turns out is a lot more difficult than I first anticipated. You've got to try and anticipate where the player will be standing (or driving) and where they'll be looking and also design scenes that work from a lot more than a single angle.